![]() If you have a PC with a powerful GPU you can connect the Quest 2 to your PC with Link, a USB C 3.0 cable and can to gain the full performance of the GPU. This is a great entry product to VR as it is totally portable and requires no PC. To try and keep the experience as smooth as possible we optimized the quality of rendering. However, Quest 2 has significantly higher memory, so larger 3D scenes will perform significantly better. With the first Quest, creating very large sketches or loading large OBJ models caused the headset to underperform. To keep the experience as smooth as possible we dropped the quality of rendering and shadows. The downsides are the battery life (1-2 hour), and some limitations in terms of performance (specs). Quest 2 comes at an excellent starting price point ($299 for 64GB of storage). The headset comes with controllers that feel a lot like an Xbox controller so it is familiar to many gamers. Compared to the original Quest, Quest 2 has a significant boost in resolution, comfort, processing power, and memory. The Quest 2 is a significant upgrade to the first generation Oculus Quest (which is no longer on sale). The onboard inside-out tracking is done through the four cameras on the front of the device this tracking is extremely stable. The resolution is on par with some of the best in class VR headsets. Oculus Quest 2: The Quest 2 is an all in one solution, there are no cables or external tracking needed it is essentially a mobile phone running a special Oculus Android OS.I’ll try and do my best to explain what we think of each that we recommend: As a team, we have done a pretty extensive product review and each headset has different benefits. Here in the studio, we have all major commercially available VR headsets. ![]() We often get asked “what is the best headset for Gravity Sketch” and our answer is generally, “what are you looking to achieve with VR?” The reason we ask this is because there are lots of different ways to apply VR and 3D sketching to the design workflow. Working in 3D from the onset is something many users have desired but have yet to achieve because of the challenging learning curve posed by most CAD tools. This has gone over well with users who have scant experience with classic CAD tools. Users can sketch spatially in 3D in a way that feels intuitive like 2D sketching. Gravity Sketch has gained popularity through our VR application mainly because it offers a totally unique way of creating.
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